Rounding Types
Rounding on Number and BigNumber data type fields is based on Java Rounding Mode
By default, rounding mode Half Even is used this Rounding mode will round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor.
Example: Rounding from 1 to 0 digits
5.5 → 6
2.5 → 2
-2.5 → -2
-5.5 → -6
Unnecessary
Rounding mode to assert that the requested operation has an exact result, hence no rounding is necessary. This mode will throw an error when you try to reduce the precision of a number
Half Down
Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down.
Half Even
Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor.
Half Up
Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up.
Examples
| Input Number | Up | Down | Ceiling | Floor | Half Up | Half Down | Half Even | Unnecessary |
|---|---|---|---|---|---|---|---|---|
5.5 | 6 | 5 | 6 | 5 | 6 | 5 | 6 | throw ArithmeticException |
2.5 | 3 | 2 | 3 | 2 | 3 | 2 | 2 | throw ArithmeticException |
1.6 | 2 | 1 | 2 | 1 | 2 | 2 | 2 | throw ArithmeticException |
1.1 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | throw ArithmeticException |
1.0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
-1.0 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 |
-1.1 | -2 | -1 | -1 | -2 | -1 | -1 | -1 | throw ArithmeticException |
-1.6 | -2 | -1 | -1 | -2 | -2 | -2 | -2 | throw ArithmeticException |
-2.5 | -3 | -2 | -3 | -3 | -3 | -2 | -2 | throw ArithmeticException |
-5.5 | -6 | -5 | -6 | -6 | -6 | -5 | -6 | throw ArithmeticException |